What we do
Our main area of interest is to develop high-performance graphics applications, ranging from PC and video console games to serious scientific software suites and libraries. In recent years, it has become a very demanded task to perform parallel scientific computations on graphics boards with a large number of processing units (the so-called GPGPU computing).
We offer collaboration and outsourcing in the following areas.
- PC and video console games, mobile games and software.
- Serious games for industries like defense, education, etc.
- General-purpose computing on graphics processing units (GPGPU).
- Image processing in real-time systems.
- Realistic visualization and 3D graphics algorithms research.
News
2012/11/12
The Russian Dolls now on Android too. It is free and ad-free as a gesture of goodwill!
2012/06/07
We continue our last-year project on mobile 3D graphics by implementing DirectX 11.0 API and extending OpenGL|ES driver to the upcoming 3.0 draft version, for the same undisclosed mobile hardware.
2012/01/10
We have finished a prototype and continue to develop a GPGPU solver for fluids together with Maya integration. The project is granted by the Ministry of Education and Science of the Russian Federation.
2011/12/15
Today at our premises in Saint Petersburg State Polytechnical University we had a meeting with a Philips Research Europe team. We look forward to further cooperation.
2011/08/23
Our company celebrates its 20th birthday!



